We are looking for a Level Artist or Level Designer with an eye for environment composition to join our Toptracer Range team. The team is responsible for developing new features and maintaining our app with a growing user base all over the world. You will contribute to the expansion of the Toptracer golf community that will be at the core of our new product offering. You will be creating realistic 3D environments for our own Toptracer game platform with millions of users around the world.
Unity3D, Unity Terrain Tool, Microsplat
Work with the latest technology stack and tools
Develop games for millions of users
Innovate to make golf more accessible
Have ownership for the design of levels
Be part of the golf revolution to create moments that matter for everyone
Direct contact with end users, on-site visits to partner driving ranges
And of course, playing golf!
WE BELIEVE YOU HAVE
Professional experience working with Unity 3D
Experience with Unity Terrain system is highly desirable
Experience with ShaderGraph or AmplifyShader is a plus
Have worked on a multidisciplinary team and live product before
The position is permanent and full-time, located at our office in Danderyd. Hit the link at the bottom of the page to read more about the team.
We hope to hear from you soon!