Level Artist / Level Designer

In this position you will be able to exercise your creativity to come up with awesome looking 3D environments following real life references or completely made up. Starting date November/December 2020
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We are looking for a Level Artist or Level Designer with an eye for environment composition to join our Toptracer Range team. The team is responsible for developing new features and maintaining our app with a growing user base all over the world. You will contribute to the expansion of the Toptracer golf community that will be at the core of our new product offering. You will be creating realistic 3D environments for our own Toptracer game platform with millions of users around the world.


Unity3D, Unity Terrain Tool, Microsplat


Work with the latest technology stack and tools

Develop games for millions of users 

Innovate to make golf more accessible  

Agile environment

Have ownership for the design of levels

Be part of the golf revolution to create moments that matter for everyone

Direct contact with end users, on-site visits to partner driving ranges

And of course, playing golf!



Professional experience working with Unity 3D

Experience with Unity Terrain system is highly desirable

Experience with ShaderGraph or AmplifyShader is a plus

Have worked on a multidisciplinary team and live product before


The position is permanent and full-time, located at our office in Danderyd. Hit the link at the bottom of the page to read more about the team.  

We hope to hear from you soon!

Usually responds within a month

Or, know someone who would be a perfect fit? Let them know!


Svärdvägen 3A
182 33 Danderyd Directions +46-72 737 16 66 View page

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